Tuesday, November 28, 2023
Home3D ModelingTake away reduntant edges when becoming a member of geometry, for 3D-printing...

Take away reduntant edges when becoming a member of geometry, for 3D-printing – SketchUp


I’m utilizing Sketchup to organize an architectural undertaking for 3D-printing. My 3D-printer works finest when the objects within the mannequin are strong teams and elements, and I would like to realize that in my mannequin.

My concern is the next:

I’m modelling a curtain wall with mullions (I’ve created with the extension Profile Builder) and I have to “batch boolean” all of the elements and teams created within the curtain wall mullions. Is there a method to do it shortly? The ultimate end result must be a single strong group as within the final pic. I’ve used a number of extensions (i.e. Stable Inspector and a few boolean extensions) however they don’t appear to be made for this particular job. If this works I’ll do the identical process a number of occasions because it’s an enormous undertaking and there’s a number of curtain partitions in it. The purpose with this process is to mannequin the mullions as extrusions within the bodily printed 3D mannequin.

final result

See hooked up SKP-file.
instance file mullions.skp (215.6 KB)

P.S.: I then want to connect the mullions to the underlay within the Sketchup file, i.e. the outer wall of the quantity. Is there any method of doing this in the identical method as for the mullions? So I can get a strong group in an computerized method.

All assist can be kindly appreciated! Cheers.


I’m confused, what’s unsuitable with the usual strong instruments ?

oh wait, is your profile updated ? you’re utilizing SUmake 2017 ?

I don’t keep in mind, no strong instruments in make 17 proper ? as a result of they might do this fairly effectively, particularly with easy volumes like that. merging easy volumes (strong teams) would solely take just a few clics.

So as to add to @ateliernab’s reply,
If this was drawn as all solids, you need to have the ability to choose all proper click on on it and choose outer shell. That is assuming 2017 make has strong instruments out there.

Firstly, Sketchup Make will not be licensed for industrial work.

Why do you could have two units of comparable however not fairly the identical ‘Mullions’ and why is one set all uncooked geometry and the opposite all strong teams?

So with the uncooked geometry, use strong inspector to take away the inner faces and stray edges, then Repair it 101 to take away the unneeded surfaces edges, make group, Accomplished.

With the group of teams, explode the group, choose all of the verticals and use Outershell, or explode and regroup, to make them one strong group, mix that group with the horizontal one utilizing outershell. Or explode each and clear up as with the uncooked geometry.

With the constructing, triple click on, proper click on, make group. Accomplished.

Now having finished all that both mullion group will mix with the constructing group, however neither will create a strong as a consequence of corners the place you could have edges coming collectively. This edge to edge joint anyplace in a ‘strong’ will cease it being a strong. It’s a zero thickness level.

So you should redesign the corners earlier than you go any additional. And if you’re working as an architect or for an architect or another industrial state of affairs and these fashions are for work, then you should purchase Sketchup Professional.



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