Whats up neighborhood,
I’m importing a dimension reference .png drawing of a pilot I created in Photoshop. It makes no distinction whether or not I import as picture or as texture. Once I select “All the time face digicam”, the element is compelled into an arbitrary angle proper earlier than the ‘all the time face’ impact is utilized. So the element finally ends up all the time dealing with the digicam, certain, however at a bizarre angle. I’ve tried exploding first, not exploding, triple-clicking first, double-clicking, making use of drawing to a rectangle then grouping and making element…no luck. I examined with a easy black dot png drawing and identical factor occurs. What am I doing flawed?
Attaching .skp so you possibly can see…
SpacePilotCompomnent.skp (2.6 MB)
Not a essential step however anyway… purge your mannequin so that you solely have one positioned occasion in modeling house. Make certain you do have that one positioned or all shall be gone from the ‘In Mannequin’ element library
- In your element library change that element to not face the digicam
- In modeling house change the element’s axes so purple is alongside the bottom and inexperienced is working perpendicular from the again of the feel. Blue shall be pointing up.
(now you’ve got its axes incorrectly) - turm to ‘Parallel’ projection and Entrance view
- now in your ‘In Mannequin’ element library change the element’s property again to ‘All the time Face Digicam’
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You’re superior! That labored. So now I see it was an axes challenge.
I needed to perform a little taking part in along with your directions a bit as a result of I used to be making an attempt to make a element with out having to blow up it (since exploding the picture would create an undesirable rectangular border), nevertheless it wouldn’t let me have each issues. Nonetheless, I seen you may make the person frames of the rectangle invisible by deciding on every phase of the field and hitting the attention icon for every phase within the entity field, so all good. Thanks once more!
It seems like you’re working too laborious for this. Simply open the element, choose the contents and rotate it into place. Then use shift with the eraser software to cover the sides.
No must explode something and even change axes.
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Thanks on your reply, however I believe you missed the place the issue is. Sketch up doesn’t import a Photoshop .png as an computerized element. It’s important to import the .png as a .png (picture or texture), ‘then’ convert it right into a element. Proper-clicking the freshly imported .png doesn’t give me the choice of “Make element” no matter how I import it. I’m compelled to blow up it first. It’s the motion of THEN turning it right into a element that’s together with an inexplicable, automated, arbitrary rotation out of the blue on my SketchUp. Apparently, my SketchUp is importing the 2D picture with axes skewed.
Truly, the picture you have been working with was an already pre-rotated picture. ALL my imported 2D pictures are imported both flat on the bottom (requiring me to face them up) or within the reverse aspect of the inexperienced axis. Additionally, it isn’t permitting me to erase the borders like your video and 99% of Google searches present. On my laptop computer, erasing any line inside the article as you probably did erases the whole pilot. It’s sort of like a thousand 30-second Google educational movies for one armed individuals titled, “Look how straightforward it’s to tie your footwear with two arms” heheh.
It could be attributable to my Mac OS/SketchUp mixture (shrug). I’m briefly compelled to proceed avoiding upgrading away from Excessive Sierra attributable to myriad points I gained’t get into right here.
Are you able to connect certainly one of your pictures.
Right here is clip of my import (as picture or as texture makes no distinction)
And the present WIP. My intent is to make use of this artist’s idea for a highly-edited wireframe pilot to put subsequent to up and coming ship designs.
Orbit the digicam so the import isn’t being compelled to the bottom aircraft.
Are you able to connect the .png you’re utilizing.
Right here I’ve made a rapid png out of your jpg with out bothering with the element.
I import it with the digicam at an acceptable angle, entrance on.
Then ignore the choice I’ve to Make Part and explode the png which provides the laborious edges.
I then use SHIFT with the eraser software, observe how the icon modifications, to cover these laborious edges. You would additionally do that by double click on, shift single click on to deselect the face, then disguise the sides.
Then make it a face me element.
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Sigh…On this video, ‘your’ SketchUp is providing you with the Make Part choice the second you import. Mine doesn’t. That is what I believe you didn’t see in my video. See 0:20 in my video. It’s okay actually, Wo3Dan was capable of resolve it. Thanks although on your effort.
I made the purpose of ignoring that choice and confirmed you learn how to take care of it with out utilizing that ‘unavailable’ choice.
Sigh
By the best way, the make element operate is a current addition, not out there in your model.
Sure, Make Part ‘is’ out there in my model. The platform/OS/suite mixture simply appears to not be working as supposed. Anyway, I replicated what you probably did and it half works…however including one other occasion on the finish resolves it, so in the long run, two functioning workarounds on this thread. I needed to break up this video into 2 elements attributable to file dimension…Once more, thanks on your assist.
A 3rd choice, draw an edge on the picture, choose the sting and the picture and make element together with the all the time face. Then open the element and delete the sting.
This offers you a picture inside a element that can have each the element properties and the Picture properties, similar to no edges and stays seen when modifying different issues.
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My answer was on the finish of a protracted day, additionally messing up rotating your element’s axes. Ultimately I reverted to the fundamentals of making a ‘All the time Face digicam’ (Pink on final analysis / Inexperienced perpendicular away / Blue up).
However the reality is that @Field was fixing your challenge a lot sooner.
And as for importing a .png, SketchUp aligns the picture to the face you place it on (you’re pointing to), or to the bottom aircraft or a vertical G/B or R/B aircraft. The primary choice makes the picture a ‘Glue to’ picture. the second is a free floating picture. You by no means get the choice to make it a element instantly.
I’d go for @Field’s first video answer to rapidly regulate your element to be the appropriately aligned ‘All the time Face digicam’ element.
I shouldn’t work that late.