Inventory photograph: collaboration
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Following Grading terrain in SketchUp stay with Eric!
Thanks, Eric!
tutorial – Retaining wall and irregular/hilly terrain
the second technique
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Glad to see you’re staying busy
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Thanks, tuna1957! Thanks, Eric!
I’m testing and studying methods of working in SketchUp (on this case, ranging from an 3ds max tutorial). Utilizing Vertex Instruments, Fredo Instruments on Floor, Fredo JPP, SUbD and V-Ray
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Impressed by Speaker and Cotty (thanks! ), testing and studying new methods of working in Blender, SketchUp and Twinmotion
- terrain and alleys created in Blender. Studying new methods to create intersections of a number of roads on hilly terrain (strategies relevant in SketchUp)
- a number of check renders in V-Ray for SketchUp
- in SketchUp, making ready the mannequin (textures and elements) for Twinmotion
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V-Ray (testing, studying)
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Works for each edges in horizontal planes, not a normal resolution with two arbitrary edges in house.
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Thanks, @Wo3Dan!
For ‘Prime View factors of intersection’
And with the assistance of the code created by @CAUL, now we are able to additionally discover the shortest distance between the 2 strains, no matter orientation. Thanks, Anders!
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Neat resolution, turning to ‘Commonplace Prime View’ in ‘Parallel’ projection
For these with out extentions and never having ‘Drape’ out there (SketchUp Net Free) you may flip to ‘Intersect Faces with …’. to get the vertically ‘projected’ crossing. See inexperienced circle in picture:
(draw a vertical edge from face intersection proper as much as the higher edge, beginning someplace the place you get the crimson inferensing (intersection))
p.s. you may simply pre-create each triangles within the ‘Commonplace Entrance View’ in ‘Parallel’ projection.
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With Rotated Rectangle in SketchUp for Net
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It’s a bit tough to do however a giant
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Ranging from draw a Face perpendicular to a Diagonal
- with CLF Perpendicular Face Instruments
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Ranging from this put up calculating floor space for a number of teams/elements
Utilizing FredoTools > Report on Areas