Yay first time taking part!
I used to be impressed by this lovely drawing and determined to create a dragon’s breath for a fairy dragon!
Right here ‘s the inspiration: Magical orb by AlviaAlcedo on DeviantArt
Right here’s the ultimate outcome
I received lots of people serving to me and supporting me via the creation of this impact. Shout-out to @Nibilli for serving to on a regular basis, @jasonkey for the suggestions and the solutions on the flames and smoke, @hadidjah for encouraging me to enhance the suggestions, the opposite college students of the VFXApprentice course for sitting it via with me and final however not least Harmonie for suggesting the ultimate shade palette! Thanks a lot!
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I labored on this for a full day and received so far, however I’m not completely happy by the core flipbook for the fireplace, of which I’ll publish extra progress footage later.
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The primary half that I labored on had been the intense swirls. I’ve tried quite a few totally different meshes
And ultimately settled with some extra linear shapes:
As a result of the swirls had been rotating all the time in the identical path, i mirrored the mesh and made a second particle system with the mirrored mesh.
I attempted an elaborate texture and a much bigger mesh, but it surely had somewhat an excessive amount of element:
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Smoke isn’t tremendous fascinating: only a billboard quad with shade over life, dimension over life, and a dissolve texture:
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I attempted a special flipbook. Extra fire-y, however too noisy (because of Hadidjah for pointing that out)
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Last flipbook is finished! Proud of this one. It isn’t good by itself, however works positive in 3D
Simplescreenrecorder-2021-09-15 17.38.25 GIF by qbieshay | Gfycat
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Wow, I like the colors on this! I believe it appears to be like tremendous good and suits the supply creature! Is it potential you go extra in dept with the principle flame/cloud impact?
Good animation! What software do you employ to attract the flipbooks?
Calling this one completed! Thanks so a lot to Harmonie for the brand new color palette, it actually kicked it to the following stage! That is probably the one impact I’m most happy with
@Filo I used krita!
@Arkeus the fireplace is on a customized mesh and I exploit it in 2 particle programs, @jasonkey advised to make yet another common, smaller, with slower particles, and one with much less particles and larger and sooner flames. Let me know when you’ve got different questions!
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@QbieShay Are you able to please share the shader graph for this materials you used?
Sorry there isn’t a shader graph on the time I used to be utilizing an older model of Godot the place i most well-liked to jot down my very own textual content shaders. So it’s an enormous textual content blob. You could find the shader in right here: Godot VFX Equipment by QbieShay (you may skip the donation and simply get the recordsdata) however I don’t understand how helpful will probably be for translating to a shader graph.
Really you may see the shader instantly right here: Spatial particle shader – Godot Shaders