• Nathan Vegdahl joins the workforce in Amsterdam to work on the Animation 2025 challenge as a part of the Animation & Rigging module workforce.

Mesh

Geometry Nodes

  • New Index of Nearest node (commit) (Iliya Katueshenock)
  • Enhance efficiency by lowering copying with implicit sharing in a number of nodes (commit) (Hans Goudey)
  • Scale back overhead in lazy perform evaluator (commit, commit, commit) (Jacques Lucke)
  • Barely optimize mesh to curve node (commit) (Hans Goudey)
  • Keep away from final buffer copy in Blur Attribute node (commit) (Iliya Katueshenock)

Consumer Interface

Video Sequence Editor

EEVEE/Viewport

Consumer Interface

Animation

Grease Pencil

Cycles

Curves

Core

Sculpt

Python API