Monday, December 4, 2023
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Niagara – the way to keep away from velocity aligned particles turning into skinny when trying down their directional axis?


Hello – I’m new to Niagara and I’m searching for an equal for Cascade’s “Face Digicam Distance Mix” possibility that stopped velocity aligned particles from ever turning into razor skinny whenever you appeared down their axis of journey. Stretched particles would scale right down to a 1:1 side however by no means decrease than that.

I can see there’s certainly a “Face Digicam Distance Mix” possibility accessible in Niagara however it doesn’t appear to work the identical manner.

Am I lacking one thing apparent? Any assist can be a lot appreciated!

edit: This video exhibits what I’m searching for.
https://twitter.com/runevision/standing/1144585405343379457




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