Friday, December 1, 2023
HomeVisual EffectsGive me your Suggestions and Critique Please

Give me your Suggestions and Critique Please


Good day Guys I’m Begener In VFX, I made this Impact by Following One tutorial, I Added some adjustments myself on It, are you able to give me your opinion on it? What Can I enhance on this? Right here is the Hyperlink Dropbox – ORB Closing.mp4 – Simplify your life thanks In Advance.


Hey!
I may strive :smiley:
There’s a number of taking place, so will attempt to concentrate on probably the most general issues that would assist!

  1. Fades In/Out – Nearly each a part of that impact is showing/disappearing nearly immediately. In actuality it hardly ever occurs (you may see that smoke simply dissolves by mixing with air, rain drops break up into smaller components and soke, even thunder leaves type of a picture of itself after it disappears). So attempt to make them both dissolve with alpha or by some texture (like a noise)
  2. Motion – The best way the orb and small particles transfer appears not pure both. I’d strive smoothing it a bit and add some selection with a subltle curl noise.
  3. Dynamics – The construct up appears fairly linear – I’d strive making it in order that motion on the very starting of every part is basically sluggish and it builds as much as quicker and quicker until the explosion occurs! It is going to add a whole lot of momentum to total impact. Then having explosion be the highest pace second and every part slowing down once more.
  4. Sorting issues – That orb appears to be rendering behind the factor on the bottom, which makes it look type of bizarre (you may play with sorting choices)
  5. Consideration – Ensure that a part of an impact you need to put person’s consideration on is contrasted to the remainder. Proper now my eyes are principally trying on the floor factor and switching to orb, as a result of I’m undecided what to concentrate on. If you would like your construct as much as concentrate on the orb, then make it extra emissive and look much less static and desaturate the bottom a bit. If you would like the alternative then do the alternative :smiley:

I actually like the colours and textures you’ve used. This impact positively has a whole lot of potential!

I’d additionally recommend beginning small. So as an illustration focus first on solely influence, or solely construct up and simply when you find yourself absolutely pleased with them, then transfer out to subsequent a part of the impact. It makes it simpler to work on (that’s how I all the time strategy creating results)



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thanks rather a lot in your suggestions. It’s actually useful for me. I’ll strive to do this all factor to do as a lot as I Can and get again to you right here. thanks rather a lot.



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Positive! Will likely be glad to assist additional :smiley:



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Thanks rather a lot From the underside of my coronary heart.



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My greatest suggestion –while you continue to learn vfx and any instruments associated to it– is to observe this on the common till it turns into a core reminiscence: 12 Rules of Animation (Official Full Collection) – YouTube

these ideas for animation are tremendous essential for VFX (some rather less than others) and can significantly enhance your abilities over time :slight_smile:



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Thanks rather a lot, I noticed at ones however I feel I’ve to maintain Reversion of them :smiley:

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