Whats up
I couldn’t discover any put up about this subject, so right here we go.
In previous variations of sketchup, we might paint a curved floor like described on this video (observe the timestamp): https://youtu.be/J_inpiCqdkk?t=331
However that appears to not be working anymore. If I apply the feel to a single face, and selected the origin level of the feel.
I then “pattern paint” the feel, and paint the remainder of the faces like within the video, and it finally ends up like this:
I’ve been portray curved surfaces like that for a number of years now, with out this difficulty, so I’m guessing one thing has modified in model 2023?
I can nonetheless paint a curved floor, by not displaying hidden geometry, after which apply the feel to the outlet curved face directly. The feel is utilized seamless. However the issue is right here, that I didn’t selected the place the feel origin level was, and that is essential for my use instances.
Does anybody know something about this? Is it a bug on this model? Are you able to do that in your model with out above difficulty? Any assist is extremely appreciated, thanks!
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Sure I can verify it behaves in another way in 2023.
I don’t know of any modifications in 2023 that might account for this, and I can get the identical unusual conduct in 2021 and 2022.
Whereas wanting into this I did discover a strategy to paint a cylinder while not having to make use of hidden geometry. It really works in 2023 in addition to earlier variations.
Tough steps are:
- Make a vertical rectangle that’s as large because the diameter of the ultimate cylinder.
- Scale the width of the rectangle to three.1415926.
- Import as Texture the picture. Place it onto the rectangle in order that it begins within the backside left nook, and precisely suits the width.
- Alter the highest fringe of the rectangle till it simply crops the highest of the picture.
- You might right-click, Make Distinctive Texture at this level, in order that the fabric matches the geometry.
- Make a circle on the bottom that has a radius that’s half the diameter you utilized in step 1.
- Push Pull the circle to be the peak of the rectangle.
- Proper-click on the face of the rectangle, and in Texture be certain that Projected isn’t chosen.
- Paint Bucket, eyedropper, decide up the rectangle’s materials.
- Click on on the face of the cylinder.
2021:
2022:
2022, after modifying the feel place/scale of the primary face and repeating…
Hello Colin
I recognize the workaround. There will need to have been some type of change from 2022 to 2023. I simply tried to check my outdated workflow in model 2022, and it prove fantastic as anticipated:
I did the identical check in 2023 + some extra, and nothing however one labored. The one one which labored, was a sq. rounded with FredoCorner plugin (quantity 3 from the left). Quantity 4 from the left is a polygon.
I can’t use your workaround, sins we’ve got many shapes the place the problem persist. So I feel for now its simpler to open 2022, do our stuff there, and duplicate it again to 2023…
@Theis perhaps this could be a workaround too, if you wish to keep in 2023…
@Cotty That’s not working in 2023.
I did lots of wanting into this, earlier than logging a bug about it. I discovered that the identical drawback occurs in all variations of SketchUp.
There’s nonetheless a bug to repair, but it surely’s much less pressing because it appears to have at all times been this fashion. It appears that evidently when you’ve got adjusted the picture in any respect, say maybe you could have needed to flip the picture, then the sections don’t line up, even in 2017. For those who haven’t adjusted the picture, then the sections line up, even in 2023.
The answer is to right-click, Make Distinctive Texture, after doing any place changes. Then use the eyedropper to choose up the brand new materials. That ought to then fill the faces in accurately.