Hey!
Right here is one other helpful hyperlink with many fundamental combos
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I’m late to the thread, however I needed to say as any person who’s extra comfy with designer than one thing like photoshop or krita, I exploit it to create noise textures and masks for VFX
Right here’s a breakdown of a impact I made some time again utilizing designer, houdini (for a smoke sim), and niagara for a low-cost hearth impact:
https://www.artstation.com/art work/6bDN2N
I made the form of the flame as a masks in designer. This is able to most likely be simpler in photoshop/krita however as I mentioned I’m fairly comfy with designer. I additionally made the tiling flame shapes/texture in designer. For each the masks and the flame shapes, there are 4 variations of every saved packed into totally different channels (RGBA) in order that I can have totally different variations with a single texture
I like these swirly traces:
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