Tuesday, November 28, 2023
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Unity Play mode problem – Actual Time VFX


Hey, Guys I get points in Unity with my results, after I play results instantly in Unity play mode some elements originally disappeared and after I recode that impact in Unity Recoderd it’s coming completely, why it’s happing like this play mode and recorded each views coming otherwise anybody may also help me with that plz? thanks.


Are you able to document your editor?

yup, I can, do you wanna see what problem I’m dealing with?

Yup, I’m not precisely certain what’s occurring so wanna see

right here is the video should you watch this you’ll perceive what I’m attempting to say, that is occurring to me many instances with each Effact , thanks Dropbox – 2023-05-14 16-47-28.mp4 – Simplify your life

It’ll sound a bit silly as a result of it’s. Unity hangs a bit when getting into playmode.
It’s simply is like that. Delay your impact by a second or two by some means and it’ll look proper.

Attempt urgent the pause button earlier than you press play, wait a few seconds for Unity to get into play mode, then unpause. fleity remark is appropriate, that is only a workaround should you don’t wish to add some begin delay to the impact.

I’d counsel turning off play on awake on the particle system, and writing a bit script with a UI button, or a keyboard shortcut, that tells your impact to play.

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