Friday, December 8, 2023
HomeAnimationsReel: Anton Kohlhaussen - BlenderNation

Reel: Anton Kohlhaussen – BlenderNation



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This Demo reel is a compilation of my work from learning for my Masters diploma in Animation within the Netherlands. Though I do have expertise in 3D animation, I wished to see how far I might with 2D animation by utilizing Blender’s grease pencil animation software for my tasks.

The primary tasks I present my for the primary few seconds in my Demo reel are my favourite ones as a result of I had probably the most enjoyable engaged on them. It was additionally the primary time the place I obtained the possibility to work with purchasers, and the place I labored inside a gaggle of the nicest folks I ever met. So I’ll write transient descriptions about what goes on in every clip – see under the video.

Clips Proven so as:

Intro of my short-film “reminiscence field”

Reveals the opening scene of the small futuristic city buildings and and ships I designed. My short-film was principally rendered in Eevee.

Playgrounds Intro

Had enjoyable animating the buildings and bushes with this one. It was the primary time I discovered the right way to use geometry nodes to hurry up the pop-up buildings. Together with the yellow beetle positively beats animating them individually, and my buddies have been simply impressed by this. The bushes nonetheless have been animated manually on a 2 step interpolation, and I simply copied the animations a number of occasions. The few issues I didn’t work on have been the rigged character fashions and the lighting.

Storyboard for Playgrounds

It was a mixture of utilizing the road software in grease pencil and simply animating the objects in snappy manner. I do know for pre-viz its not required for animation to be this easy, however I had enjoyable doing that.

Animated 2nd Transformation train

This was a enjoyable excercise the place I used to be tasked with animating a metamorphosis and bounce sequence. Every classmate was assigned this in a particular alphabetical order, so we had begin with somebody elses character design that got here earlier than, and completed the transformation with our personal character design afterwards. I had enjoyable animating the monster character from a classmate that actually preferred drawing monsters all the time.

Strolling to the seashore scene from my short-film

This was one of many first scenes I designed after I began my short-film challenge. I’m not certain from what I used to be impressed by, however I believed this shot was actually stunning and easy. I knew I simply actually like unusual environmental designs in alien worlds, and this actually didn’t also have a identify but, however finalizing the look of this scene early on actually pushed me to complete my short-film.

Renders for Eye movie Museum’s 75 yr anniversary

I used to be answerable for the designing the fabric for distinctive tile sample of the actual Eye Movie Museum in Amsterdam. And I rigged the sunshine sources to playback movies that the museum featured. Along with modeling the background buildings on the left and proper facet of the Museum, and helped render the ultimate photographs in Cycles.

Alien planet scenes from my short-film

I didn’t have a lot time in my schedule to rig and mannequin advanced aliens, so I simply modeled some easy flying creatures that have been impressed by sea slugs. Roger Dean’s beautiful work actually fueled my inspiration to design the rock arches. The floating metropolis scene was additionally partially impressed from Roger Deans “Mushroom Towers” and impressed from background artist Hiroshi Ohno from Akira. I actually had enjoyable designing the town with a easy gentle strip materials.

“Patched” industrial, (The half with colourful flying gown and flowers)

My first time doing VFX on Movie was gown extension. It was simply easy flat projected planes with a fundamental material sim coming down. I modelled the flowers utilizing geometry nodes once more. I can’t keep in mind what flower they precisely have been primarily based off of. I used to be simply given a reference and went forward with it. Though I did design an rigged the real-time simulation a part of the gown, my group members have been truly accountable for the gown flying via the air and modeld the birds. Not how I might’ve animated it personally, however to every their very own.

Actual-time gown simulation check sequence.

They have been actually impressed by this one. Excessive poly mesh certain to a low poly mesh on high of it, and a fundamental material sim managed by an empty was a bit of cake.

3d Arm rig that was used as a reference for my alien character for my short-film

I didn’t use this rig usually for brief movie. Solely scenes that concerned the palms. However I wished to attempt a unique method to rig the fingers. You’d be stunned with what you are able to do with damp tracks.

Struggle-flashback sequence of my short-film

Considered one of my favourite elements of my short-film, despite the fact that its horifiyng to the character. Used Megascan rock meshes within the background and animated the digital camera shake to the sunshine flicker. The velocity streaks are literally an animated materials on a disk airplane. The remaining is grease pencil.

2 Second observe animation checks I did at first of my course.

These check animations made understand what I can do in 2D animation. I discovered the right way to use quicker strategies and I attempted to make use of them as successfully as potential in my short-film schedule. Particularly in 43-4 months.

First lipsync observe of Daniel Thrashers “Nervousness demon”

I’m kinda a fan of Daniel Thrashers Channel, how he acts out characters in a vigorous manner. I believed the nervousness demon was good for my little demon character that I doodle from time to time. I might polish this this given one other probability.

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