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The right way to emit particle particular area in circle and make them rotate from there


hi there anybody might help easy methods to place particles in particular areas in circle and rotate from that place to 360 levels in VFX Graph unity? I did attempt random rotation and customized choice in Circle form however I dont need that I would like to put them in Circle in a particular place and rotate from that place.


Use Sawn Circle or sequential circle to put particles first in Initialize, then you definitely case use Rotate 3D in Replace to make them orbit.

Test this,

you should utilize the Orbit in velocity over time to rotate.

I don’t know to make orbit in VFX Graph, I understand how to make use of rotate 3D by Utilizing Get Attribute

Thanks however I Wanna do that in VFX Graph final one

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