Radical Media director Tarsem Singh and Framestore’s New York VFX crew added a touch of Monty Python to Sunday’s huge sport with this prolonged 60-second model of CrowdStrike’s debut Tremendous Bowl spot.
From the crew at Framestore: “Taking pictures on location within the Moroccan desert, the VFX crew was tasked with digitally making a shoreline and ocean that resembled the unique metropolis of Troy.
“Framestore CD and VFX Supervisor Martin Lazaro and a drone crew captured imagery of the desert shore which may very well be used as reference materials for digital matte portray (DMP) in put up. The crew then constructed a whole fleet of battleships to scatter throughout the ocean in CG.
“To realize the ultimate image, the VFX crew took in-camera pictures and started with DMPs of the inside metropolis, citadel entrance, battle particles, and altered panorama, adopted by sky replacements.
Extra results have been utilized to finish the phantasm of Troy’s protecting fortress, ravaged by years of struggle. Fireplace, smoke and floor destruction have been added to each shot. Mixed with CG results and compositing in Nuke, in depth DMP work was leveraged to attain this consequence.”
Shopper: CrowdStrike
CEO: George Kurtz
CMO: Jennifer Johnson
VP Model: Jessica Meyers
Head of Model Technique: Emily Van Norden
ECD: Doug Finelli
ECD, Media: Zandy Ariss
Model Technique Director: Molly Thornton
Model Media Director: Jeff Taylor
Artistic Director: Jeff Gelberg
Affiliate Artistic Director: Allie Kohr
Senior Graphic Designer: Marcus Johnson
Senior Multimedia Producer: Brian Kimmel
Senior Counsel: Katherine Neumon
Producer: Mike Davison
Manufacturing: RadicalMedia
Director: Tarsem Singh
EP: Frank Scherma
Line Producer: Dominic Wilcox
DOP: Colin Watkinson
Manufacturing Designer: Ged Clarke
Costume Designer: Zelda Sellars
Morocco Manufacturing Service: ZAK Productions
VFX: Framestore
Artistic Director: Martin Lazaro
Director of Manufacturing: Carla Attanasio
Govt Producer: Dan Roberts
Senior Producer: Scott Tinter
Affiliate Producer: Valia Dudzyana
Head of CG: Christian Nielsen
Head of 2D: Woei Lee
VFX On Set Supervisor: Martin Lazaro
CG Supervisor: Brian Creasey
VFX Supervisor / Comp Lead: Mark Casey
Previs: Sean Curran
Digicam Monitoring: Rebecca Teichner, Sean Dollins
Animators: Edwin Schaap, Marco Marenghi, Taylor Hodgson-Scott
LookDev: Kaho Horiuchi
Lighting: Ariel Loza
Rigging: Meghan Pangiochi
FX: Aidan Merryman
Digital Matte Painters: Nick Hiatt, Pete Tempo
Nuke Compositors: Andrew Hardaway, Justin Myrick, Kyle Brown, Samuel Jorgensen
Ending / Supply: Amanda Elliott, Amanda Harris, Carlos Adarraga Gomez, Glenn Teel, Luca Pelegatta, Matt Dobrez, Toby Brockhurst
Designer: Yujung Lee
On-line Editors: Dustin Indrebo, Jacob Sadowsky, Phillip Calderon
Storyboards: Well-known Frames
VP/Sr. Artist Agent/Producer: Tara Aarons
Artist: Jeff Norwell
Editorial: Union Editorial
EP: Vicki Russell
Editor: John Bradley
Assistant Editor: Katie Allison
Assistant: Shelby Merritt
Colour: Firm 3
Senior Colorist: Jill Bogdanowicz
Senior Producer: Matt Moran
Unique Rating: Songs for TV & Movie
Music Supervisor: David Fisher
Composer: Pedro Osuna by way of Woolly Music
Sound Design: Howdy Sound
Sound Designer: Dusty Albertz
Audio: Lime Studios
Audio Mixer: Zac Fisher
Austin Assistant: Klaudia Bennett
Govt Producer: Susie Boyajan
Voice Expertise: Sam Williamson