Whats up,
I ponder if anybody is aware of of a method to take away the round faces of this mannequin whereas leaving slots within the uprights in some type of automated or world manner?
I can do it with part planes and Zorro2, however it takes a number of slices per upright and nonetheless leaves me with the slots stuffed in. I additionally tried Eneroth Slicer, however it crashes with so many faces.
What I’m attempting to do is go from this:
To a set of uprights solely, which appear like this:
Thanks,
Cameron
CSL-extra-coil-10-2-1.skp (14.7 MB)
If the geometry of all of your uprights have been in a single strong element or group and helix is one other single strong group or element, Subtract from the Stable Instruments, Eneroth Stable Instruments, or BoolTools 2 ought to have the ability to create the notches in a single course of.
I made an instance.
I might recommend skipping using supplies in your mannequin that you’re establishing for 3D printing. They are going to simply gradual issues down.
1 Like
@DaveR, you’re the man!
It took about 7 minutes to carry out, however labored like a champ.
Thanks for the tip concerning the textures. Will do.
1 Like
(Sorry some cause, the gif file dimension limitet to 5MB – istened of 10 beforehand – so the standard is lowered too… )
Then you should use Rotate device to make an array of the brand new element.