Howdy!! I’m a junior VFX Artist in search of enhance my abilities That is my first time taking part on this occasion. Let’s do cool stuff!!
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I’ve simply imported the animation and my RBD simulation in to the scene, I’m utilizing Unity and Houdini till now. Subsequent step is collect some references for the path and influence
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I’m beginning with the path shader, and makig some checks with shapes. I’m aiming in a Darkish magic/Arcane energy.
I’m fairly proud of the path, now I’ll transfer on to the influence. Additionally I added a bit of distortion to provide it extra influence. I’ll take care of higher sync later