Manage Layers
Create, copy, transfer, drag & drop layers.
Animate
Create, copy, transfer, hyperlink, drag & drop frames or cels.
Tag Frames
Embrace a number of animations in the identical file tagging sections.
Playback Modes
Loop a piece in ahead, reverse, ping-pong modes. Change preview velocity.
Onion Pores and skin
See different frames as reference to animate.
Crimson/Blue Mode
Select totally different onion pores and skin modes.
Palette Management
Copy & paste. Drag & drop. Resize palette.
Management Alpha Channel
Palette entries with alpha worth.
Shade Wheel
Choose shade harmonies.
Shading Mode
Create mild and shadows with the shading ink.
Pixel Excellent Stroke
Create good strokes for pixel-art.
RotSprite Rotation
Keep away from excessive pixel distortions when rotating tiny sprites.
Tiled Mode
Create patterns repeating the picture in a 3×3 grid.
Customized Brushes
Create customized brushes for dithering.
Mix Modes
Composite layers to create shade results.
PNG Picture Sequence
Open or save a sequence of photographs
Create Animated GIF
Create animations and save them as .gif information.
Create Sprite Sheets
Export your work to sprite sheets in .png and .json information.
Knowledge Restoration
Recuperate your sprites in case of a crash.
Automatize Picture Conversions
Combine Aseprite in your belongings pipeline with the command-line interface (CLI).
Create Texture Atlas
Retailer a number of animations in a single texture atlas.