Hello, I’m at present new to VFX and have discovered creating textures by means of After Results & Photoshop to be relatively enjoyable. The method of making new shapes and patterns is an attention-grabbing journey, and I’ve a query concerning the creation of this smoke texture.
I’ve searched subjects on-line, and the closest I’ve discovered was a silk brush on Krita, or flames on photoshop. Nonetheless, they seem to generate totally different outcomes from the one I purpose for.
I used to be questioning if anybody knew of the tactic used to create this, ideally in After Results (this isn’t a requirement, simply can be good ).
Thanks upfront.
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After scattering particles in After Results and grouping them utilizing results like blur, it appears doable to create such an impact.
Right here’s how I do it in Photoshop (however this could work in any package deal with related performance). I normally begin with a 50% gray, smooth brush and paint some swirly shapes (engaged on a layer above a strong black layer so it reveals up)
I exploit the smudge too to skinny out some sections.
I then use Dodge and Burn to lighten and darken totally different components of the smoke.
The final step is to make use of the Filter>Different>Most filter to provide me that stringy look.
When you’re achieved, it ought to appear like this (black layer turned off):
And right here is the ultimate file:
Play with the shapes and smudging till you get the correct quantity of wisp to your particular wants.
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