I need assistance creating one thing like this Name of Obligation kill whereas electrocuted – YouTube anybody have any thought methods to make it?
It’s very straightforward to do, you solely want one thunder texture and one displacement texture to displace the thunder texture. You then lerp the outcome with the black coloration utilizing two completely different sine features for randomness and add it to the principle move Scene texture.
You may as well management the flickering in Blueprint with the timeline and materials assortment.
Alternately, for max realism, you can additionally render a flipbook texture in After Impact and use it as a postprocess materials.
Be happy to make use of the supplied textures for those who like them; they’re made in Substanc Desinger.
Thunder texture.
Displasment texture.