INTRODUCTION
Hello!
My identify is Marton, and I’m a 3D artist from Hungary presently finding out mechanical engineering in Denmark. I began studying Blender about 5 years in the past, and ever since then, I’ve created no matter I might think about. I simply love the side that so long as I can think about it, I can create it in Blender with enough time.
INSPIRATION
Imagine it or not, this scene was impressed by an image of a rooster with no beak. Yep, that is it! The remainder simply appeared like a becoming setting, and I wished one thing that tells a narrative.
SCULPT
The primary a part of the scene that I created was the alien sculpt. This was the primary time I had created something advanced with the sculpting instruments in Blender, however surprisingly, it was fairly straightforward. After ending the sculpt, I remeshed it (I am too lazy for guide retopo).
TEXTURES
To texture the alien, I used texture portray, which, because it seems, is actually helpful, and I do not know why I have not used it earlier than. Among the picture textures I used are photos of a mango…
The water materials seems to be one thing like this:
It is one thing that I’ve beforehand made and I exploit it often at any time when I want water.
As for the bubbles, they’re simply particles. I added particles to every thing that was within the water, in addition to some floating round.
The bubbles had been a bit overwhelming for my potato PC, so I solely made them seem within the last render. As for the bubble materials, it is merely a glass shader with an IOR of 0.
SCENE
After the alien was full, I appended it to a brand new file and began constructing a scene round it. I had these warehouse asset kits mendacity round in my asset library, and this appeared like an ideal probability to make use of them.
Once I had a fundamental structure of the scene, I began to consider what different objects would look good within the scene and the way the alien would really match into it. That is the place I had the concept to place the aliens (Larry & Barry) right into a vat of fluid. This might additionally permit me to have some good photographs with bubbles and dispersion.
COMPOSITION
After the scene was performed and I had all of the objects positioned, I simply fooled round with the digital camera to seek out attention-grabbing compositions that confirmed what I wished to point out the viewer. I additionally added some bloom and lens distortion within the compositor.
After the renders, I used Lightroom to the touch up the colours and added grain to the picture, which actually put the shine on it. Here is an instance of the picture earlier than the Lightroom touch-up:
As I mentioned, including some grain and rising the distinction actually makes the photographs pop.
RENDER – Alien Containment Lab
Thanks for studying. Be at liberty to ask any questions, and if you happen to like my work, comply with me on social media. Have an excellent day!
In regards to the Artist
Marton, a 3D artwork hobbyist from Hungary, presently finding out mechanical engineering in Denmark.