INTRODUCTION
Hello, my identify is Timothy Augustine, and I take pleasure in creating 3D environments as a interest. I am a self-taught artist once I’m not working at my day job in IT. I reside in California, USA.
INSPIRATION
My main inspiration was a portray by Ian Roberts. I discovered this explicit portray on the quilt of his e book, “Mastering Composition.”
Sadly, I have never been capable of finding a separate model of this portray exterior of the e book’s cowl illustration.
PROCESS
I began this mission as a strategy to familiarize myself with Octane Render and Geo-Scatter.
GROUND
I sculpted the bottom till it roughly matched the specified form. I did not focus a lot on texturing them as they won’t be seen beneath all of the vegetation. For floor cowl, I used property from Grasswald and Quixel Megascans.
For the timber, I utilized property from Maxtree. Whereas their property are extremely detailed (and poly-heavy), I nonetheless did not really feel the identical concerning the foreground tree. So, I kitbashed some branches from Megascans and lined the decrease branches with moss to make up for this.
LIGHTING
For lighting/rendering, I used the default sky lighting setup in Octane. There was a slight studying curve once I first began utilizing Octane, however I discovered it fairly intuitive, particularly if you’re conversant in cycles.
COLOR MANAGEMENT
In my view, the star of the present was the AgX coloration administration, which I started utilizing midway by way of this mission.
The colours had been so pure and pleasing that I did not really feel the necessity to do a lot post-work on the ultimate render. The closing render is now utilizing AgX coloration Administration.
RENDER – Summer time Night
Thanks a lot for studying this. I hope you discovered one thing helpful. Have a great day!
Concerning the Artist
Tim Augustine, a 3d artist from Carlifornia, USA.