Geometry Nodes

  • Edges to Face Teams node (commit) (Hans Goudey)
  • Viewport drag and drop for geometry nodes (commit) (Hans Goudey)
  • Use clean normals in Distribute Factors on Faces node (commit) (Jacques Lucke)
  • Add possibility to cover enter in modifier (commit, (commit) (Hans Goudey)
  • Efficiency
    • Enhance parallelization in Delete/Separate Geometry node (commit) (Jacques Lucke)

Curves

Person Interface

Cycles

EEVEE Subsequent

Mesh

Python API