Commercial
Geometry Nodes
- Edges to Face Teams node (commit) (Hans Goudey)
- Viewport drag and drop for geometry nodes (commit) (Hans Goudey)
- Use clean normals in Distribute Factors on Faces node (commit) (Jacques Lucke)
- Add possibility to cover enter in modifier (commit, (commit) (Hans Goudey)
- Efficiency
- Enhance parallelization in Delete/Separate Geometry node (commit) (Jacques Lucke)
Curves
- Preliminary floor collision for curves sculpt mode (commit) (Jacques Lucke)
- Edit mode
Person Interface
- Add default shortcut to toggle overlays in all space-types (commit) (Campbell Barton)
- Conceal trackball gizmo whereas dragging (commit) (Germano Cavalcante)
- Make textual content wording and ordering constant (commit) (Josh Maros)
Cycles
- Metallic
EEVEE Subsequent
Mesh
- Efficiency