Commercial
Mesh
- UV modifying
- Edit mode
- Keep away from calculating bounding field for dice and grid primitive nodes (commit) (Hans Goudey)
- Transfer face shade clean flag to a generic attribute (commit) (Hans Goudey)
- Keep away from writing pointless attributes (commit) (Hans Goudey)
Sculpt
- Add Rework, Trim, and Mesh Filter operators to Sculpt menu (commit) (Tarek Yasser)
- Enhance Edit face set operator (commit) (Joseph Eagar)
Video Sequence Editor
- Use the identical sampling as rendering (commit) (Jeroen Bakker)
Animation
- Transfer Graph Editor settings to Consumer Preferences (commit) (Christoph Lendenfeld)
- Drivers: Introduce context properties (commit) (Sergey Sharybin)
Viewport
- Draw gentle icons utilizing the sunshine colours (commit) (Weizhen Huang)
- Regulate the max worth of “Edge Width” from 5 to 32 (commit) (Patrick Busch)
- Gizmos
Belongings
- Add License and Copyright meta-data (commit) (Harley Acheson)
Compositor
- Implement bicubic interpolation for realtime compositor (commit) (Omar Emara)
Consumer Interface
- Add parenting (Preserve Rework With out Inverse) to menu (commit) (Philipp Oeser)
Python API
- Prolong save/load handlers, optionally take a filepath argument (commit) (Campbell Barton)