Commercial
- Nathan Vegdahl joins the workforce in Amsterdam to work on the Animation 2025 challenge as a part of the Animation & Rigging module workforce.
Mesh
- Subdivision
- Tag outcome mesh with no free edges or vertices (commit) (Hans Goudey)
- Cache free vertices (commit) (Hans Goudey)
- Transfer edges to a generic attribute (commit) (Hans Goudey)
Geometry Nodes
- New Index of Nearest node (commit) (Iliya Katueshenock)
- Enhance efficiency by lowering copying with implicit sharing in a number of nodes (commit) (Hans Goudey)
- Scale back overhead in lazy perform evaluator (commit, commit, commit) (Jacques Lucke)
- Barely optimize mesh to curve node (commit) (Hans Goudey)
- Keep away from final buffer copy in Blur Attribute node (commit) (Iliya Katueshenock)
Consumer Interface
- Textual content object
- Make it attainable so as to add shortcuts to UI operators (commit) (Richard Antalik)
- Property
- Don’t present clean read-only metadata (commit) (Harley Acheson)
- Nodes
- Change the identify of Invert nodes to Invert Colour (commit) (zanqdo)
Video Sequence Editor
- Add sound strip retiming assist (commit) (Richard Antalik)
EEVEE/Viewport
- Enhance concurrent shader compilation threads (commit) (Jason Fielder)
- Use extra optimum GPU curve/hair analysis technique (commit) (Jason Fielder)
- Resolve excessive reminiscence strain on EEVEE render (commit) (Jason Fielder)
- Realtime Compositor
- Implement ID Masks node (commit) (Omar Emara)
Consumer Interface
- Add OS file operations inside file browser (Home windows solely) (commit) (Harley Acheson)
- Add open recordsdata to system current recordsdata (macOS) (commit) (Ankit Meel)
Animation
- Add dad or mum house alignment choice to the remodel orientation gizmo (commit) (Nate Rupsis)
- Make properties from movement path library overrideable (commit) (Christoph Lendenfeld)
Grease Pencil
- A number of Weight Paint additions (commit) (Sietse Brouwer)
Cycles
- Re-enable AMD GPU binaries on Home windows (commit) (Brecht Van Lommel)
- Add {hardware} raytracing assist to oneAPI gadget (commit, commit, commit) (Nikita Sirgienko, Xavier Hallade)
Curves
- Optimize edit mode choice draw extraction (commit) (Hans Goudey)
Core
- Rework ID swap code to correctly deal with embedded ID pointers (commit) (Bastien Montagne)
- Efficiency
- Ignore giant mesh arrays in library override code (commit) (Jacques Lucke)
Sculpt
- Replace Masks and Face Set menu operators (commit) (Patrick Foley)
Python API
- Expose background drawing argument for
GPUOffScreen.draw_view3d
(commit) (Yuntoko)