Animation

Curves

  • Sculpt mode
  • Edit mode
    • Transfer edit mode out of experimental (commit 19) (Jacques Lucke)
    • Add rework instruments to toolbar (commit 5) (Falk David)
    • Add delete operator to edit mode (commit 1) (Hans Goudey)
    • Add choose extra/much less operators (commit 1) (Falk David)
    • Use deformed factors in edit mode overlay (commit 5) (Falk David)
    • Draw level overlay solely in level choice mode (commit 1) (Falk David)
  • Substitute fast fur operator, add so as to add menu (commit 9) (Hans Goudey)

Sculpt

Core

EEVEE

Consumer Interface

  • Gizmos
  • Asset Browser
    • Present all property by default as a substitute of present file (commit 1) (Jacques Lucke)
    • Add desire for default import technique for an asset library (commit 1) (Julian Eisel)
    • Use record for asset library preferences (commit 1) (Julian Eisel)
    • Rename “Import Sort” to “Import Technique” (commit) (Julian Eisel)
    • Cover import technique menu for necessities (commit) (Julian Eisel)
  • Node Editor
    • Add ‘On-line Guide’ to context menu (commit 3) (Erik Abrahamsson)
  • Spreadsheet
    • Add unique indices to mesh debug data (commit 3) (Hans Goudey)
  • Ignore edges when becoming a member of areas (commit 2) (Harley Acheson)
  • Add digital camera passepartout shade to theme (commit 1) (Damien Picard)
  • Guarantee menus with and wutgiyt icons align (commit) (Julian Eisel)
  • Use dimensionless items for contraint Keep Quantity (commit 2) (Damien Picard)
  • Efficiency
    • Enhance on-line guide lookup time time (commit 3) (Erik Abrahamsson)

Mesh

Geometry Nodes

Cycles

Import/Export

Python API