On this tutorial we’ll be the best way to create sluggish movement in DaVinci Resolve with Optical Movement. We’ll be utilizing strategies that may permit is to create sluggish movement results even when your captured footage is at a decrease body fee.
What You may Want
To comply with this tutorial, you will want your individual model of DaVinci Resolve. For this tutorial we’ll be working with DaVinci Resolve Studio 17 and the instruments we’ll be utilizing are solely out there within the paid studio model. Nevertheless there’s nonetheless a number of nice instruments within the free model of DaVinci Resolve, so I positively counsel you test it out.
We’ll even be utilizing some inventory footage from Envato Components. Beneath, you will discover a hyperlink to the belongings we’ll use for this tutorial:
Right this moment we’re DaVinci Resolve and we’re a setting known as Retime and Scaling.
However extra particularly inside that setting, we’re two issues: optical circulate and pace warp. We’ll get into how these can work collectively to get a buttery, easy, sluggish movement impact.
Though these are highly effective instruments, it would not at all times work completely. Relying on the kind of footage used you will get various outcomes and can work finest with a chunk of footage that has the least quantity of movement and complexity in it already.
So I will take you thru three totally different examples of three totally different items of footage, and can present you a various degree of outcomes.
For our first piece of footage we have now this group of pals simply strolling via this tunnel right here having a chat with their coffees.
The very first thing you wish to do is spotlight the clip, after which hit Management – R or Proper Click on > Retime Controls.
It’s going to then offer you this little drop down the place it says 100% and in the event you click on the arrow subsequent to it, you will get a couple of extra choices.
Now we wish to outline a component within the clip the place we would like it to decelerate. As soon as you have accomplished that go forward and hit the little black arrow subsequent to 100% and choose Add Velocity Level.
Then we’ll undergo the clip and discover the place we would like it to hurry up once more. Then merely add one other pace level.
Now this hasn’t really accomplished something to the clip to date. Nevertheless you may see we have now cut up the clip into three sections and we wish to decelerate the center part.
The 100% implies that the part is enjoying again at 100% of its pace. To vary the pace click on on the arrow and go to Change Velocity. It will let you select from some share choices to both decelerate the clip or pace it up. We will sluggish it down and choose 25%.
As soon as that is been accomplished, you will see that it has prolonged the clip which is indicated through the yellow arrows on the prime and the share quantity on the backside.
Nevertheless this can end in a jittery, stretched clip which isn’t usable. So how can we begin getting one thing that is usable and never jittery? First we have to spotlight the clip once more and go as much as the Inspector after which go to Retime and Scaling.
Click on into it and alter the next settings:
- Retime Course of: Optical Movement
- Movement Estimation: Velocity Warp
Now upon enjoying the clip again you will not really discover any distinction. Nicely, as a result of we’re doing a lot beneath the hood right here and it is so course of intensive, we can’t be capable of see the outcomes right away.
For us to see the outcomes we might want to render it in place. To do that Proper Click on the clip and choose Render in Place.
As soon as that is accomplished, you will discover that we now not have any of the pace factors that have been added. So hit Management – R on the keyboard or Proper Click on > Retime Controls to see what is going on on and you will see that our clip is now not cut up into three and it’s now at 100% pace once more.
What this implies is that the clip has now been rendered with all of the modifications that we made beforehand which is why you will need to make all of the modifications you need earlier than rendering in place.
Now in the event you play the clip again you must discover that the sluggish movement a part of the clip is fairly easy and usable. There could also be sure components the place the extra exaggerated actions (such because the hand shifting on the left) should still look a bit bizarre. Nevertheless as an entire, this course of has labored very well!
Now let’s transfer on to the second clip. Right here we have now a girl charging up her electrical automotive. Once more we have cut up the clip into three sections. Nevertheless this time, we have now sped up the primary and third sections by 400%. It will make the clip really feel extra fascinating and dynamic.
Now let’s Proper Click on on the clip and select Retime Curve. It will show the graph view of the clip.
Click on on the little arrow button on the highest left to drop down some extra choices and ensure Retime Velocity is clicked. Take away Retime Body as we’re not specializing in it proper now.
Click on on the retime pace line and it provides you with this little key body you can choose and regulate the place your out and in factors are, which is helpful.
Nevertheless what we wish to do right here is create a curve to make our pace transitions smoother. To do that, choose the keyframe after which click on on the curve keyframe button on the prime. It will curve out the pace line, and provides the keyframe handles so as to regulate the pace.
Let’s change the pace of the center part of the clip to 10% after which go to the inspector and alter the next settings simply as we did with the earlier clip:
- Retime Course of: Optical Movement
- Movement Estimation: Velocity Warp
Render the clip by proper clicking the clip and deciding on Render in Place and watch for it to complete to see the outcomes!
Now in the event you play the rendered video again you will see the sluggish movement part of the clip will seem as if it has been shot at 300 frames per second or extra, regardless of being initially 25 frames per second.
This course of works nice when the clip would not comprise fast and exaggerated or advanced actions. In our remaining clip we have now used the identical strategies as described above, nonetheless the outcomes are removed from good and has resulted in a warped mess. Which is why you will need to select the clips correctly when utilizing this method.
In order that’s how one can create sluggish movement in DaVinci Resolve with Optical Movement. Now that you’ve an excellent understanding on the best way to make this impact, why not experiment with your individual footage! I hope you discovered this tutorial useful and that you’ve got discovered some new ideas and methods that you need to use to your personal initiatives. See you subsequent time!