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Easy methods to emit particle particular house in circle and make them rotate from there


good day anybody can assist the right way to place particles in particular areas in circle and rotate from that place to 360 levels in VFX Graph unity? I did attempt random rotation and customized possibility in Circle form however I dont need that I want to put them in Circle in a particular place and rotate from that place.


Use Sawn Circle or sequential circle to put particles first in Initialize, you then case use Rotate 3D in Replace to make them orbit.

Verify this,

you should use the Orbit in velocity over time to rotate.

I don’t know to make orbit in VFX Graph, I understand how to make use of rotate 3D by Utilizing Get Attribute

Thanks however I Wanna do that in VFX Graph final one

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