Tuesday, November 28, 2023
HomeVisual EffectsFrom beginner for newbies - Actual Time VFX

From beginner for newbies – Actual Time VFX


Whats up there!

My first put up was purported to go up per week in the past nevertheless I forgot to pay my electrical energy invoice and I didn’t have it for 4 days lol :melting_face:

I plan to put up my progress each week from what I managed to create and likewise attempt to clarify how I managed to realize it.

The primary is a slash with directions on how to attract a texture for a slash in a blender
PlayerAttack




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I used a blender to create it and right here is how I did it!

Additionally right here comes a bonus tip for creating textures :smile:

Subsequent is the impression impact of hitting stones. It’s a daily 2v2 flipbook for the hit and the smoke
PlayerMine

This tutorial helped me to create Flipbook particle with Shader Graph

Huge due to Gabriel Aguiar for his channel :pray:



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The final one is participant therapeutic. I solely targeted on the “mechanical” side of the particle itself.
PlayerHealing

My aim is to swap the rotating particles into some great-looking trails like these from Shannon’s put up and alter the shader for the pluses in order that they emit some gentle when pulsating


shannon mcsheehan bellswayer trails

Proper now I used to be battling recreating this cool hearth impact from this youtube video

Thus far I used to be capable of create easy noise with Inexperienced and Crimson channels and the masks

And the partitions are available in huge as a result of:

This can be a desired impact
DesiredEffect

and… then there may be mine… :melting_face:
MyEffect

Here’s a shader for the hearth

Tommorow I’ll put up on the right way to create related noise and masks with separate channels:



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Actually good progress up to now :smiley:

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