Hiya Guys I’m Begener In VFX, I made this Impact by Following One tutorial, I Added some modifications myself on It, are you able to give me your opinion on it? What Can I enhance on this? Right here is the Hyperlink Dropbox – ORB Ultimate.mp4 – Simplify your life thanks In Advance.
Hey!
I might attempt
There’s a lot of taking place, so will attempt to deal with probably the most total issues that would assist!
- Fades In/Out – Virtually each a part of that impact is showing/disappearing virtually immediately. In actuality it hardly ever occurs (you’ll be able to see that smoke simply dissolves by mixing with air, rain drops cut up into smaller components and soke, even thunder leaves type of a picture of itself after it disappears). So attempt to make them both dissolve with alpha or by some texture (like a noise)
- Motion – The way in which the orb and small particles transfer appears not pure both. I might attempt smoothing it a bit and add some selection with a subltle curl noise.
- Dynamics – The construct up appears fairly linear – I might attempt making it in order that motion on the very starting of every little thing is actually gradual and it builds as much as sooner and sooner until the explosion occurs! It is going to add a whole lot of momentum to complete impact. Then having explosion be the highest velocity second and every little thing slowing down once more.
- Sorting issues – That orb appears to be rendering behind the factor on the bottom, which makes it look type of bizarre (you’ll be able to play with sorting choices)
- Consideration – Be sure that a part of an impact you wish to put person’s consideration on is contrasted to the remaining. Proper now my eyes are largely wanting on the floor factor and switching to orb, as a result of I’m unsure what to deal with. If you would like your construct as much as deal with the orb, then make it extra emissive and look much less static and desaturate the bottom a bit. If you would like the alternative then do the alternative
I actually like the colours and textures you’ve used. This impact positively has a whole lot of potential!
I might additionally recommend beginning small. So as an illustration focus first on solely affect, or solely construct up and simply when you find yourself totally happy with them, then transfer out to subsequent a part of the impact. It makes it simpler to work on (that’s how I all the time method creating results)