Wednesday, November 29, 2023
HomeVisual EffectsGive me your Suggestions and Critique Please

Give me your Suggestions and Critique Please


Whats up Guys I’m Begener In VFX, I made this Impact by Following One tutorial, I Added some adjustments myself on It, are you able to give me your opinion on it? What Can I enhance on this? Right here is the Hyperlink Dropbox – ORB Remaining.mp4 – Simplify your life thanks In Advance.


Hey!
I might attempt :smiley:
There’s a number of occurring, so will attempt to give attention to essentially the most general issues that would assist!

  1. Fades In/Out – Nearly each a part of that impact is showing/disappearing virtually immediately. In actuality it hardly ever occurs (you possibly can see that smoke simply dissolves by mixing with air, rain drops cut up into smaller elements and soke, even thunder leaves sort of a picture of itself after it disappears). So attempt to make them both dissolve with alpha or by some texture (like a noise)
  2. Motion – The best way the orb and small particles transfer appears not pure both. I’d attempt smoothing it a bit and add some selection with a subltle curl noise.
  3. Dynamics – The construct up appears fairly linear – I’d attempt making it in order that motion on the very starting of all the pieces is de facto sluggish and it builds as much as sooner and sooner until the explosion occurs! It’ll add numerous momentum to complete impact. Then having explosion be the highest pace second and all the pieces slowing down once more.
  4. Sorting issues – That orb appears to be rendering behind the factor on the bottom, which makes it look sort of bizarre (you possibly can play with sorting choices)
  5. Consideration – Be sure that a part of an impact you wish to put person’s consideration on is contrasted to the remainder. Proper now my eyes are principally trying on the floor factor and switching to orb, as a result of I’m undecided what to give attention to. If you need your construct as much as give attention to the orb, then make it extra emissive and look much less static and desaturate the bottom a bit. If you need the other then do the other :smiley:

I actually like the colours and textures you’ve used. This impact undoubtedly has numerous potential!

I’d additionally counsel beginning small. So as an illustration focus first on solely influence, or solely construct up and simply if you end up totally pleased with them, then transfer out to subsequent a part of the impact. It makes it simpler to work on (that’s how I all the time strategy creating results)



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thanks so much in your suggestions. It’s actually useful for me. I’ll attempt to do this all factor to do as a lot as I Can and get again to you right here. thanks so much.



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Certain! Can be glad to assist additional :smiley:



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Thanks so much From the underside of my coronary heart.



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My greatest suggestion –while you continue to learn vfx and any instruments associated to it– is to look at this on the common till it turns into a core reminiscence: 12 Ideas of Animation (Official Full Sequence) – YouTube

these rules for animation are tremendous necessary for VFX (some rather less than others) and can drastically enhance your abilities over time :slight_smile:



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Thanks so much, I noticed at ones however I feel I’ve to maintain Reversion of them :smiley:

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