Wednesday, December 6, 2023
HomeVisual EffectsGive me your Suggestions and Critique Please

Give me your Suggestions and Critique Please


Hey Guys I’m Begener In VFX, I made this Impact by Following One tutorial, I Added some adjustments myself on It, are you able to give me your opinion on it? What Can I enhance on this? Right here is the Hyperlink Dropbox – ORB Remaining.mp4 – Simplify your life thanks In Advance.


Hey!
I may strive :smiley:
There’s a lot of occurring, so will attempt to concentrate on essentially the most total issues that would assist!

  1. Fades In/Out – Virtually each a part of that impact is showing/disappearing virtually immediately. In actuality it not often occurs (you possibly can see that smoke simply dissolves by mixing with air, rain drops break up into smaller components and soke, even thunder leaves form of a picture of itself after it disappears). So attempt to make them both dissolve with alpha or by some texture (like a noise)
  2. Motion – The best way the orb and small particles transfer appears not pure both. I’d strive smoothing it a bit and add some selection with a subltle curl noise.
  3. Dynamics – The construct up appears fairly linear – I’d strive making it in order that motion on the very starting of every thing is basically sluggish and it builds as much as sooner and sooner until the explosion occurs! It should add lots of momentum to complete impact. Then having explosion be the highest velocity second and every thing slowing down once more.
  4. Sorting issues – That orb appears to be rendering behind the factor on the bottom, which makes it look form of bizarre (you possibly can play with sorting choices)
  5. Consideration – Guarantee that a part of an impact you wish to put person’s consideration on is contrasted to the remaining. Proper now my eyes are largely wanting on the floor factor and switching to orb, as a result of I’m undecided what to concentrate on. If you would like your construct as much as concentrate on the orb, then make it extra emissive and look much less static and desaturate the bottom a bit. If you would like the other then do the other :smiley:

I actually like the colours and textures you’ve used. This impact undoubtedly has lots of potential!

I’d additionally counsel beginning small. So for example focus first on solely influence, or solely construct up and simply if you end up totally pleased with them, then transfer out to subsequent a part of the impact. It makes it simpler to work on (that’s how I at all times strategy creating results)



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thanks lots in your suggestions. It’s actually useful for me. I’ll strive to try this all factor to do as a lot as I Can and get again to you right here. thanks lots.



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Certain! Can be glad to assist additional :smiley:



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Thanks lots From the underside of my coronary heart.



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My finest suggestion –while you continue to learn vfx and any instruments associated to it– is to observe this on the common till it turns into a core reminiscence: 12 Rules of Animation (Official Full Sequence) – YouTube

these ideas for animation are tremendous necessary for VFX (some rather less than others) and can enormously enhance your expertise over time :slight_smile:



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Thanks lots, I noticed at ones however I believe I’ve to maintain Reversion of them :smiley:

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