Glassbox Applied sciences ships DragonFly 3.1
Saturday, February 4th, 2023 | Posted by Jim Thacker
Orignally posted on 18 Might 2022. Scroll down for particulars of the DragonFly 3.1 replace.
Glassbox Applied sciences has up to date DragonFly its digital digital camera system for Maya and Unreal Engine, including a mixed-reality Simulcam mode to overlay CG parts on stay plates in actual time.
DragonFly 3.0 improves the accuracy with which the software program simulates real-world cameras and lenses, and provides new choices to edit already captured takes, and to document straight from the viewport.
A hardware-agnostic digital digital camera system
Initially launched in 2019, DragonFly permits administrators and DoPs to scout CG units in the identical approach as they’d stay units, testing digital camera angles and exporting completed digital camera strikes.
A free iOS app, DragonFly Companion, makes it doable to make use of an iPad or iPhone as a digital digital camera, with the digital digital camera view displayed on the display of the cellular system.
It’s also doable to manage the digital digital camera through a gamepad, or utilizing HTC’s Vive controllers or Vive Trackers; and the software program is natively suitable with OptiTrack optical motion-capture techniques.
New in DragonFly 3.0: new Simulcam mode composites CG parts into stay footage in actual time
DragonFly 3.0 introduces a brand new mixed-reality ‘Simulcam’ mode, compositing Unreal Engine scenes into stay footage in actual time, making it doable to preview CG and stay performances concurrently.
The system is natively suitable with Vive Mars CamTrack, HTC’s new digital manufacturing system, and options “one-click timecode and genlock arrange”.
Higher simulation of real-world cameras and lenses, plus workflow enhancements
Simulation of real-world cameras and digital camera lenses has been improved, with help for anamorphic lenses and lens distortion, in addition to ISO, shutter pace, body price, ND filter power and aperture.
The software program additionally now features a devoted window for modifying saved digital camera profiles, with adjustments to settings previewed within the digital camera view, or on an ordinary checkerboard.
Different adjustments embrace the choice to edit takes after capturing, making it doable to vary the beginning body or digital camera settings for already recorded takes; and viewport recording, making it doable to generate remaining renders straight as .mp4 recordsdata, somewhat than having to render takes in Unreal Engine.
DragonFly’s file naming conference has additionally been simplified, storing recording recordsdata with shot title metadata as a clear-text filename, and mechanically creating JSON recordsdata containing metadata for the respective shot.
Now solely obtainable for Unreal Engine, not Unity
Nevertheless, one characteristic from DragonFly 2.0 that appears not to be obtainable is help for Unity: the product web site lists DragonFly 3.0 as solely being suitable with Maya and Unreal Engine.
We’ve contacted Glassbox to ask if the Unity integration continues to be obtainable, and can replace if we hear again.
Up to date 18 Might 2022: Glassbox informed us that the Unity version of DragonFly was discontinued final 12 months, with help for customers with present upkeep contracts ending on 30 April 2022.
Up to date 2 February 2023: Glassbox Applied sciences has launched DragonFly 3.1.
The replace makes snapshots and takes level-aware, with DragonFly now mechanically opening the proper degree and sublevels; and makes it doable to filter snapshots and takes within the Evaluation panel.
New options embrace help for variable lens distortion, making it doable to imitate results like focus respiratory, and the choice to import Unreal Engine ULens recordsdata.
Gamepad enter now helps digital camera rotation – each tilts and pans – in addition to place adjustments.
Different adjustments embrace the choice to specify quite a few pre-roll frames when recording; and automated syncing of overlays like grids and secure frames between the DragonFly viewport and the iOS app.
Pricing and system necessities
DragonFly 3.1 is suitable with Maya and Unreal Engine 4.27 and 5.0+.
Rental now prices $850/12 months for node-locked licences, up $160/12 months for the reason that launch of DragonFly 3.0, or $990/12 months for floating licences, up $40/12 months. Node-locked perpetual liences can be found on enquiry.
Learn extra concerning the new options in DragonFly on Glassbox Applied sciences’ web site
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