That is my first time posting right here I’ve a type of technical query I believe, and perhaps somebody right here might assist me out, I’m attempting to create a Goo Slime, that hit the Wall and the Slide down naturally/sensible, I’m utilizing Cascade for my Emitter if somebody might help I Will admire.
Hello, do you may have some reference or instance video/footage of what you wish to obtain?
Thanks for replaying right here a video of references what I’m Searching for,
I’ve all my texture, my battle is that in Cascade I exploit Acceleration for gravity, it type of works nevertheless it strikes too quick I would like it to make slower like within the video.
hopefully, you possibly can assist me out I’ll admire