Tuesday, November 28, 2023
HomeVisual EffectsHow Blender Studio's newest movie, with a sensible human character, was made

How Blender Studio’s newest movie, with a sensible human character, was made


Exploring using Blender’s newest options to make ‘Cost’.

This week on the befores & afters podcast, we’re chatting to director Hjalti Hjálmarsson, a author, director and animator with the Blender Institute. His newest challenge is Blender Studio’s 14th open film, known as Cost.

Be sure to watch the film and the behind the scenes for it earlier than listening to the podcast (you could find these beneath, together with Hjálmarsson’s particular previs workflow video he mentions within the chat).

You’ll see within the movie Blender Studio has gone with a extremely life like character, whereas additionally using a sport cinematic and real-time rendered look to the piece.

These are all issues we speak about within the episode, together with the idea of Blender Studio itself, the place you’ll be able to really discover a ton of supplies about how these open films are made.

Right here’s the audio podcast, beneath.

There is a model new tier to affix on Patreon for EXCLUSIVE retro VFX tales from befores & afters!

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