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HomeVisual EffectsHow one can Retopologize a Full Character - Nullpk.com

How one can Retopologize a Full Character – Nullpk.com


Launch 12 months : 2018
Producer : FlippedNormals
Producer’s web site : https://flippednormals.com/downloads/how-to-retopologize-a-full-character/
Writer : —
Length : 04:50:00
Handout kind : Video tutorial
Language : English, Russian
Description : From begin to end
In virtually 5 hours of high-quality coaching, you’ll learn to do an entire (from starting to finish) retopology of the complete character. The preparation of the mannequin in ZBrush will likely be thought-about, find out how to designate a very powerful structural strains there and accurately join every part. It must be famous that the retopology technique into consideration, virtually unchanged, was utilized in Alien Covenant (to work with xenomorph fashions) and in lots of different well-known initiatives.
Relevant in any 3D functions
Study utilizing the strategies proven in any 3D utility of your selection – be it Blender, 3ds Max or Modo! Though we’re utilizing a selected program – Maya 2018, the ideas are common in nature and can work in every other functions. That’s, you’ll be able to simply repeat the proven strategies in any program, the one factor is that you might want to perceive how the retopology instruments are referred to as and work there.
Learn to retopologize for Motion pictures
The offered retopology method was designed as a part of the initiatives and developments of the movie trade, the place the necessities for topology high quality are very severe. When you’ve mastered this superior technique, you’ll be capable of do any character retopology after that. The components applies to any character, no matter type or complexity.
Skilled UV Unwrapping
Learn to rapidly and effectively create character UVs that aren’t solely distortion-free but additionally well-suited for texturing in Mari. After we’re finished, the character mannequin could have a really sensible UDIM format, excellent for Mari. You’ll additionally learn to copy UVs from one object to a different, which turns out to be useful when working with units of parts which can be related in form, comparable to claws and enamel.
Pattern information : current
Video format : MP4
Video : MPEG4 Video (H264) 1920×1080 60fps 398kbps
Audio : AAC 44100Hz stereo 128kbps – English
Audio : AAC 44100Hz stereo 128kbps – Russian

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