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HomeAnimationsMaxon ships Redshift 3.5.13 | CG Channel

Maxon ships Redshift 3.5.13 | CG Channel


Maxon ships Redshift 3.5.13

Thursday, February ninth, 2023 | Posted by Jim Thacker

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Maxon has launched Redshift 3.5.13, its newest model of the CPU/GPU-accelerated manufacturing renderer.

The replace makes Open Picture Denoise, Intel’s render denoising system, and Cinema 4D’s tile and brick shader accessible to all of Redshift’s host apps: 3ds Max, Blender, Cinema 4D, Houdini, Katana and Maya.

Open Picture Denoise and Cinema 4D’s Tile and Brick shaders now accessible to all host apps
Redshift 3.5.13 extends two of the brand new options launched within the earlier launch.

December’s Redshift 3.5.12 replace made CPU render denoising library Open Picture Denoise (OIDN) accessible to Cinema 4D customers, alongside Redshift’s current OptiX and Altus GPU denoisers.

Cinema 4D’s native Tile and Brick shaders have been additionally ported to native Redshift shaders.

In Redshift 3.5.13, each OIDN and the shaders change into accessible to customers of Redshift’s different host purposes

As well as, Cinema 4D’s Pavement shader turns into a local Redshift shader: once more, initially just for Cinema 4D customers, though Maxon says that it’ll come to different host apps in future releases.

System necessities and worth
Redshift 3.5.1.13 is obtainable for Home windows 10, glibc 2.17+ Linux and macOS 11.5+.

The renderer’s integration plugins are appropriate with 3ds Max 2015+, Blender 2.83+, Cinema 4D R21+, Houdini 17.5+ (18.0+ on macOS), Katana 3.0v1+ and Maya 2016.5.

The software program is rental-only, with particular person subscriptions costing $45/month or $264/yr.

 
Learn a full checklist of modifications in Redshift 3.5.13 on the product discussion board
(Registration required)

Tags: 3ds max, animation, Blender, brick shader, Cinema 4D, Houdini, Katana, Maxon, Maya, movement graphics, new options, OIDN, Open Picture Denoise, pavement shader, worth, Redshift, Redshift 3.5.13, render denoising, renderer, system necessities, tile shader, vfx, visible results, visualization

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