Tuesday, November 28, 2023
HomeVisual EffectsMr. Costard : Sketch #56 - Frozen

Mr. Costard : Sketch #56 – Frozen


YOOO ! :wave:

I’ve by no means performed any problem of Actual-Time VFX & i’m like, properly, someday i’ve to offer it a strive.
So right here we go !
I don’t know if i’ll obtained the time to complete it however let’s go anyway !

I begin tonight with a fast sketch.




6 Likes

I’ll most likely do a fast setup tomorrow with a Sphere Masks System with a purpose to have a form of dynamic propagation of ice.
Ice itself might be a triplanar impact to be adaptable to the place it’s shoot.
So yeah, let’s see, i’ll sustain you up to now ! :slight_smile:



1 Like

Alright, i lie.
I’ve performed the short setup for the Sphere Masks good now.
A fast gif to point out how i’ll propagate the impact.
RT_VFX_Frozen_SphereMask



3 Likes

the sketch appears to be like already tremendous cool! <3



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Hey Thank’s Simon ! I Actually respect !

Replace on the sphere masks.
I’ve add a little bit of motion dissolve impact on the border to make it look extra cool and alive.
Yeah, i’ve been immediately into one thing technical.
I think about the factor as a form of adaptative impact.
Subsequent step might be to detect the place to spawn niagara particles into this sphere i feel.
Yeah i’m completely going into that like a punk ahah.

RT_VFX_Frozen_SphereMask_02



9 Likes

You’d most likely be spending extra time making the video than the entire impact, however would love some kind of tutorial or breakdown as soon as its completed! It’s tremendous cool, I’m primarily within the outcomes of the final video the place as you increase the sphere the ice patch will get larger, actually cool method that I’d like to be taught as a result of it may be utilized to any explosion of any factor :grin:

This appears to be like superior, I noticed it a few week in the past and obtained impressed with the world house masks, are you utilizing any scripts with the fabric to make it have an effect on different meshes as you progress the sphere? Attempting to create one thing comparable in Unity and thus far it solely works for me if every little thing is utilizing the identical materials

I’ll strive doing one thing to spawn routinely particles contained in the “ice”.
Properly, i misplaced myself at testing tech stuff, so i let that as it’s.

I’ll go on doing the impact immediately
VFX_RTFVFX_Frozen_2501



1 Like

Right here is the primary timing setup
Idk if i’ll obtained the time to complete the stuff trigger i’m fairly fucking busy with my very own life truly ahah
VFX_RTFVFX_Frozen_02_2501



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