Wednesday, November 29, 2023
HomeVisual EffectsParticle System Ribbon Orientation - Actual Time VFX

Particle System Ribbon Orientation – Actual Time VFX


Hiya, first publish right here!

I’ve been attempting to make a sword path utilizing the particle system. It really works okay however I’ve a small downside with the orientation which appears… world-based ? However I can’t discover any choice to show it native with my present settings, or the issue is one thing else and I don’t know what

I’m positive it could be one thing tremendous easy and I’ll really feel foolish however I actually can’t discover many sources about this downside particularly :sweat_smile:

Thanks prematurely :star:

image

(If i modify the simulation house to Native, the path doesn’t seem anymore)


Unity truly has a Path Renderer part you should utilize for one thing like this, as a substitute of a complete system.

Screenshot 2023-03-18 175419

(Unity – Handbook: Renderer module)

:grinning:

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