Hiya, first publish right here!
I’ve been attempting to make a sword path utilizing the particle system. It really works okay however I’ve a small downside with the orientation which appears… world-based ? However I can’t discover any choice to show it native with my present settings, or the issue is one thing else and I don’t know what
I’m positive it could be one thing tremendous easy and I’ll really feel foolish however I actually can’t discover many sources about this downside particularly
Thanks prematurely
(If i modify the simulation house to Native, the path doesn’t seem anymore)
Unity truly has a Path Renderer part you should utilize for one thing like this, as a substitute of a complete system.