Hi there!
I at all times discover it tedious to create a brand new particle system within the hierarchy and modify its default properties, so I created one thing that will velocity up the workflow when utilizing Particle Methods in Unity. And now that it’s working, I wish to assist everybody by shearing it with the neighborhood!
The device is designed to arrange the hierarchy of objects within the scene and customise Particle System properties.
You may create a brand new Particle System object below a specific object and modify its properties.
Moreover, you’ll be able to duplicate a Particle System object to create a brand new object beneath the unique.
The device is an open-source mission and is on the market without cost. Be happy to share it throughout the neighborhood and it may be additional developed by anybody.
Notes:
In case you encounter any points or errors, please let me know.
Please be cautious when utilizing the device in your private initiatives as you might expertise crashes.
I haven’t taken in depth precautions in opposition to potential points that will come up from modifications past what I specified within the plugin description.
I hope it helps you create cool issues!
v1.1
Now you can add a number of little one objects to the chosen object or the mission you’re creating throughout the hierarchy!
V1.11
Precautions have been taken for the error that led to the crash after a sure time period.