Rig is created within the FBX file format, which is supported by most 3D software program. Optimum numbers of bones. All primary components of head are rigged: eyes, ears, mouth and so on.
The 3D mannequin was created in line with the proportions of a generic animal.
Mannequin is able to use in real-time functions (Unreal Engine, Unity and different).
Animal pores and skin and fur is made with textures and appears in any 3d software program as proven on the preview pictures. You do not want any further plugins to make use of this mannequin.
Mannequin is totally UV-mapped and textured with all supplies utilized.
We offer a number of codecs for every mannequin, most of them can be found by default.
Pictures rendered with utilizing V-Ray plugin (we do not embody lighting and atmosphere to a set).