Monday, December 4, 2023
HomeVisual EffectsProjectiles spawning at completely different rotations, UE 5.1

Projectiles spawning at completely different rotations, UE 5.1


All I’m making an attempt to do is get these projectiles to maneuver in direction of sure instructions which are barely completely different, and they’re doing that. The issue is that the system as an entire acts as whether it is rotating. I’ll let the photographs present what is going on.

image
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Right here is my niagara system:

I might perceive if I noticed a delta time or one thing, however I’m seeing nothing like that.


Modulo the integer of Distinctive Particle ID with the Spawn depend quantity.
You get the identical rotation price each time.

giphy

How did you get Particles Modulated_ID? I can’t determine that out

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