First off, I wish to say how nice it was to reunite with everybody at this yr’s 3DEXPERIENCE® World person occasion after three years! I hope you caught my hands-on session on 3D Movement Creator. If not, right here’s your likelihood to see what’s new. Lengthy story short- tons! At present I wish to focus on what’s new within the R2023x GA launch.
For these of you who don’t know, 3D Movement Creator is a browser-based instrument for kinematic and dynamic evaluation that allows customers to see how their fashions will behave within the real-world. It allows customers to immediately put together a movement simulation for kinematic evaluation primarily based on current 3D designs by deciding on merchandise, components, or engineering connections, resembling mates. Plus, as a result of 3D Movement Creator runs on the 3DEXPERIENCE platform, you even have information administration and collaboration performance so you possibly can collaborate together with your colleagues and hold everybody updated, together with managers and suppliers.
This launch allows you to run dynamic simulations extra simply, visualize utilized hundreds and movement drivers by way of arrows and outline impartial physique constructions. I’ll focus on in additional element under.
- Improve or Duplicate xDesign Mechanism – extra versatile choices to run superior movement research in your parametric mannequin mechanisms.
Now you can use an current mechanism from 3D Creator and run superior movement research on it in 3D Movement Creator. You may select whether or not to improve the mechanism in 3D Movement Creator or duplicate it to run the superior movement research and hold your unique 3D Creator mechanism along with the duplicate.
- Cylindrical Bushing Command – simplify your rubber bearing modeling course of for normal mechanisms.
Now you can outline a machine aspect sort for cylindrical bushings to guage elasticity by linear stiffness and damping. This performance additionally introduces compliance in joints for dynamic evaluation to precisely cowl real-life conduct and accurately assess hundreds within the joints.
- Visualization Symbols – shortly localize and determine movement components in your 3D view.
Now you can see visualization symbols for varied movement components, resembling our bodies, drivers, and utilized hundreds. You should utilize movement visualization symbols to pick out symbols on-screen and work together with the symbols within the graphics space. For instance, you possibly can choose a movement joint to outline a movement driver on that joint. You may choose a logo to seek out the merchandise within the Characteristic Tree. To cover and present the visualization symbols use the View Choices command within the motion bar.
- Cross-highlighting and Reference Parts – determine your choices sooner.
No matter you choose within the 3D view will likely be highlighted within the Characteristic Tree and vice versa. So, if you choose a component in your Characteristic Tree, it will likely be highlighted within the mannequin.
- Merchandise Attachment/Gown Up – allow workflows that drive assemblies downstream.
Simply connect 3D geometry, resembling a wheel, to current our bodies and run a simulation on it to see the way it will contribute to the mass properties of the physique. That is also called “Gown up” performance, which was launched in CATIA for doing relational design with movement simulation. For instance, many OEMs within the aerospace and automotive industries work with skeleton fashions of their key mechanisms, which might be each 2D and 3D wireframes.
SOLIDWORKS® additionally makes use of an analogous idea referred to as Grasp Format Sketch to drive assemblies downstream. Primarily, what this performance does is allow you to run movement simulations on the skeleton fashions to verify the mechanism works in the absolute best method.
- Mechanism Drivers in Kinematics Participant – assess kinematic conduct sooner.
Clearly separate out the levels of freedom driving the mechanism, identify them accordingly, and create a transparent view primarily based on them within the kinematics participant to evaluate the kinematic conduct of the system.
That’s a wrap for this spherical. Let me know what you assume within the Remark part and keep tuned for the subsequent replace coming quickly.
To study extra, take a look at my final couple of blogs:
https://blogs.solidworks.com/solidworksblog/2021/10/what-is-3d-motion-creator.html