New options in Chaos V-Ray 6 for Houdini, replace 1:
Bump to Glossiness
Remove extreme shine on pores and skin for extra natural-looking characters.
Customized Gentle Decay
Acquire inventive management over gentle emission and obtain any desired lighting impact.
Cylindrical Decal
Effortlessly apply stickers and labels to cylindrical objects, matching their floor curvature.
Decal Additive Bump
Mix floor and decal bumps for reasonable results comparable to embossed logos or textured surfaces.
Enhanced Procedural Clouds
Customise cloud density, darkness, and patterns, and add contrails for beautiful skies.
Switch Knowledge Between Purposes
Seamlessly change USD knowledge throughout Maya, 3ds Max, and Houdini for clean collaboration with out guide conversions.
Extra Profiling Knowledge
Acquire insights into scene export time, geometry compilation, and different efficiency information.
Sooner Time to First Pixel
Obtain faster rendering with optimized geometry compilation and hair rendering.
NVIDIA AI Denoiser Upscaling
Generate sooner previews and speed up lookdev as much as threefold with AI denoiser integration.
V-Ray Gentle Materials Publish-processing
Modify self-illuminating objects’ appears even after rendering.
Masking Help for Publish Results
Apply lens results selectively with out re-rendering for sooner changes.
[V-Ray GPU] Compressed Textures
Optimize reminiscence utilization for texture-heavy scenes with out sacrificing high quality.
[V-Ray GPU] Mesh Mode Help for V-Ray Clipper
Render cutaways and sections simply with animated clippers and mesh objects.