George Eleftheroglou, movement designer and 3D artist in Athens, Greece: “This can be a private challenge pushed by my love of automobiles, particularly traditional automobiles.
“The intention was to develop my expertise by making an brisk presentation of this stunning Porsche, combining the brand new dynamic fabric system of C4D, TurbulenceFD for the tire smoke, and rendering in Unreal Engine 5.
“Working all these years with Cinema 4D and now studying new software program like Unreal Engine wasn’t a simple job. However you received’t remorse all of the battle and hours that you simply give to realizing the subsequent era of real-time 3D content material, with better freedom to inform your story, constancy, and adaptability that UE5 can provide you.”
Watch the method reel:
Director/animator: George Eleftheroglou
Automotive mannequin: Szymon Kubicki
Music/sound design: Rabbeats
Toolkit: Unreal Engine 5, Cinema 4D, TurbulenceFD, After Results