Tuesday, November 28, 2023
HomeVisual EffectsSketch #56: Frozen - Actual Time VFX

Sketch #56: Frozen – Actual Time VFX


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FrostBubbleProgress4

I had an concept for an impact and coincidentally it completely matches the present sketch! So I’ll attempt to end this earlier than the deadline.

The thought is {that a} frosty bubble will kind, together with chilly swirly winds round a goal. When it’s fully stuffed, It then bursts and the goal is frozen. I’ve a sketch someplace however I’ll search for it tomorrow :sweat_smile:.

I labored a bit on some textures in Substance, it was fairly a problem getting a good frosty trying texture, however that is nice for a primary model. I labored on the alpha texture first, then primarily based the primary texture on that.

frosty




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Began placing the textures in Unity, labored on the bubble shaders. nonetheless not there but, I’m going again to Substance to enhance the textures a bit extra. However all in all, not a nasty first model.

FrostBubble



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Labored a bit extra on the bubble, went again and improved the textures a bit extra, and tweaked the shaders a bit extra.
I’m presently engaged on the wind swirls, however working into some annoying layering points. Hopefully I can determine these out quickly.



3 Likes

Trying significantly better than earlier than!



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simply wished to go away this ref right here as a result of i discovered it:





6 Likes

The distortion appears nice!



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Hey Mintvis, Any likelihood to share the 3d mannequin of the Dummy Goal?

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