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I had an concept for an impact and coincidentally it completely matches the present sketch! So I’ll attempt to end this earlier than the deadline.
The thought is {that a} frosty bubble will kind, together with chilly swirly winds round a goal. When it’s fully stuffed, It then bursts and the goal is frozen. I’ve a sketch someplace however I’ll search for it tomorrow .
I labored a bit on some textures in Substance, it was fairly a problem getting a good frosty trying texture, however that is nice for a primary model. I labored on the alpha texture first, then primarily based the primary texture on that.
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Began placing the textures in Unity, labored on the bubble shaders. nonetheless not there but, I’m going again to Substance to enhance the textures a bit extra. However all in all, not a nasty first model.
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Labored a bit extra on the bubble, went again and improved the textures a bit extra, and tweaked the shaders a bit extra.
I’m presently engaged on the wind swirls, however working into some annoying layering points. Hopefully I can determine these out quickly.
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Trying significantly better than earlier than!
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The distortion appears nice!
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Hey Mintvis, Any likelihood to share the 3d mannequin of the Dummy Goal?