Tuesday, November 28, 2023
Home3D ModelingSketchUp, however whenever you're simply not into homes - Gallery

SketchUp, however whenever you’re simply not into homes – Gallery


Hello all.

Been tied up with a bunch of different stuff just lately, so not a complete lot of progress. I rebuilt all the decrease hull to treatment some points. These are all mounted, however within the course of I misplaced some finer particulars, similar to edge chamfers and weld beads and the like. Gonna need to recreate that stuff. Additionally, a couple of parts have been added, up to date, improved, and many others. even since these renders, so this image shouldn’t be the ultimate phrase by a good distance.

Nonetheless so as to add are the exhaust vents; the commander’s cupola; the commander’s .50 cal low-profile CROWS and base; the primary gun’s thermal sleeve particulars; head- and tail-lights; tons of different comparatively minor issues, similar to radio antennae. Oh, and the tracks… :grin:

Query: is there a not-Ph.D. degree method of including textual content (similar to signage) to those fashions? I’ve tried a couple of occasions however it doesn’t matter what I can’t make it work. Solutions gratefully accepted!

Lastly drive housing is ultimate completed. Nearly. Not fairly. :grin:

Nonetheless no FD hubs or hub bolt holes. Quickly, although. (That is an interrupted render, therefore all of the noise.)

The mannequin seems very good!

What have you ever tried? For flat textual content (not embossed or extruded) a 2D picture containing the specified textual content can be utilized as a texture and painted onto the face(s) desired. Use PNG format to assist transparency in areas the place you need the underlying face’s materials to be seen (between letters within the signage, say). I’ve had restricted expertise doing this myself (I largely use plain strong colours) however there are different members on this discussion board group which are professional in making use of textures.



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Hello!

The mannequin seems very good!

Thanks!

What have you ever tried? For flat textual content (not embossed or extruded) a 2D picture containing the specified textual content can be utilized as a texture and painted onto the face(s) desired. Use PNG format to assist transparency in areas the place you need the underlying face’s materials to be seen (between letters within the signage, say).

Yep, I attempted that too, however for some cause the .png would at all times obscure the underlying colour. I create transparencies in Photoshop very often and infrequently have difficulties with that, however for no matter cause nothing I attempted labored with SU. :face_with_diagonal_mouth:

Thanks for the solutions; I’ll strive the .png route once more.

Drag the png (with or with out transparency) into your mannequin instantly onto the specified face. And making use of it as picture.

The consequence should be a picture glued to that face.

(you can’t copy a “glue to picture” onto one other face as a brand new “glue to” picture. It is advisable drag one into the mannequin once more)



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Perhaps not the best, and definitely past my expertise degree but, however given you’re utilizing V-Ray, it has a decal function:

Once more, good work.

Thanks for the reminder. I neglect about drag and drop. I attempted that and Import from the menu and each labored. Confirmed that making an attempt to repeat the picture from one floor to the opposite doesn’t work however copying the entire face with the picture does.

It does. And could also be sufficient for one file/mannequin. The face and its picture are one.
The general draw back shouldn’t be having the ability to merely copy the glued picture to a different face.
You possibly can nonetheless wrap your favourite [image+shrinked face] right into a part. To construct a set.
The part can then be positioned on any face later and exploded so the (shrinked) face merges with the bigger face. Delete the little face’s edges and you’ve got a distinct method of copying



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