Hey guys!
I’ve been learning (and luckily, now working, yay! haha) as a VFX technical artist. I’ve survived nicely till now with out figuring out a lot about easy methods to make my very own texture, particularly to make use of as masks for my shaders and vfx. However now that I’m effective with another expertise I’m beginning to miss a bit this one
So which software program ought to I give attention to to discover ways to make my very own masks? It’s being a bit complicated for me as a result of we’ve got Substance Painter, Designer, Photoshop, and different choices that pop up you analysis about it haha unsure which one to select. I don’t intention to make tremendous life like textures, my essential purpose is to create masks, at the least for now =)
And a particular due to all this group. It’s been wonderful assist on this VFX Technical Artist journey :)!
1 Like
Begin with photoshop… Simply paint out what you need.
2 Likes
Photoshop might be the principle studio normal, and could be the go-to in case you had been hand portray issues like stylized shapes for masks. Nonetheless in case you are doing extra summary stuff, or extra common shapes with out a strict artwork model look, Designer is extremely highly effective and quick to iterate and regulate issues. You simply received’t have exact management over your masks shapes.
With these mentioned, you don’t want Photoshop. Krita is a free portray program that has numerous options and is utilized by a lot of individuals. For drawing out shapes and hand portray textures, I personally desire Procreate, and would in all probability use it solely for texture portray if it wasn’t lacking a couple of key filters and choices that Photoshop has. You can even use Blender’s grease pencil instrument to color masks too.
1 Like