Hello everybody! I used to be modeling the wall of a home and I see this type of zigzag on the faces. Somebody know what`s this and the way can I repair it?
It’s a graphics problem. Most likely on account of your mannequin being positioned at a protracted distance from the origin. Share the SketchUp file with us so we are able to see precisely what’s going on.
I`ll ship the file right here.
teste.skp (197.0 KB)
Sure. You’ve acquired some content material positioned at an enormous distance from the origin. The mannequin isn’t on the origin both. I mounted it. Have a look and see the way it behaves now. Additionally do your modeling with the digicam set to Perspective, not Parallel Projection.
teste mounted.skp (59.8 KB)
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Curious. I used to be capable of delete the zigzag on the vertical wall (the blue dots), however I can’t appear to do something in regards to the flooring.
Once I drag it again to the origin and switch off parallel projection, it’s appearing like there’s one thing very huge and really hidden elsewhere within the mannequin.
I don’t know the way @DaveR mounted it, however hopefully you gained’t have this drawback anymore.
Choose the 2D aircraft and the 3D partitions, then Edit > Invert Choice and Delete.
Choose the mannequin once more and transfer it close to the origin.
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That’s what I did. Then I set ther digicam to Perspective, purged unused (lowering file dimension by 70%), and checked for incorrect tag utilization.
There are some very odd ‘empty’ elements floating on the market. Might be lighting belongings or one thing like that,