SplineLand 1.053 for 3ds Max
SplineLand is a plugin for Autodesk 3ds Max that helps to generate topographically correct terrains from a set of splines and lay roads. With out SplineLand it’s virtually inconceivable to realize such correct ends in 3ds Max. Now you are able to do it rapidly, in only a few clicks your topographical information in type of splines can develop into a terrain.
Splines could be topographic contours in a single airplane every, or could be simply any form.
Major Options:
Creation of exact and topologically right terrains from splines representing topographic contours
Highly effective algorithm which permits to manage stage of particulars solely in areas you want, simply by including or subtracting splines in that specific space, with out overloading the entire scene
Risk to make use of any forms of splines, together with open splines
With SplineLand you may lay roads over the terrain in addition to create and stage areas, generate bedding programs and floor cuts at chosen angles and heights
Risk to assign ID to numerous terrain particulars
Management over grid density