Sunday, December 3, 2023
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Substance Designer for VFX? – Actual Time VFX


Hey!
Right here is one other helpful hyperlink with many fundamental combos :slight_smile:

https://www.artstation.com/market/p/dNBVB/substance-designer-survival-kit-part-1?utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=market




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Smoke with Substance Designer: https://twitter.com/NaturallyCG/standing/1635022011302035456



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I’m late to the thread, however I needed to say as any person who’s extra comfy with designer than one thing like photoshop or krita, I exploit it to create noise textures and masks for VFX

Right here’s a breakdown of a impact I made some time again utilizing designer, houdini (for a smoke sim), and niagara for a low-cost hearth impact:
https://www.artstation.com/art work/6bDN2N

I made the form of the flame as a masks in designer. This is able to most likely be simpler in photoshop/krita however as I mentioned I’m fairly comfy with designer. I additionally made the tiling flame shapes/texture in designer. For each the masks and the flame shapes, there are 4 variations of every saved packed into totally different channels (RGBA) in order that I can have totally different variations with a single texture

I like these swirly traces:



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