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The best way to emit particle particular area in circle and make them rotate from there


hiya anybody may help the right way to place particles in particular areas in circle and rotate from that place to 360 levels in VFX Graph unity? I did strive random rotation and customized possibility in Circle form however I dont need that I would like to position them in Circle in a selected place and rotate from that place.


Use Sawn Circle or sequential circle to position particles first in Initialize, you then case use Rotate 3D in Replace to make them orbit.

Test this,

you should use the Orbit in velocity over time to rotate.

I don’t know to make orbit in VFX Graph, I understand how to make use of rotate 3D by Utilizing Get Attribute

Thanks however I Wanna do that in VFX Graph final one

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